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TG: Black Desert has three variants on the market - PC, Console, and Mobile. I can confidently say in five years, we still will be offering a great MMO experience with lots of new content.and celebrating the tenth anniversary with our long-time fans! We’ll also continue improving the live-service quality based on our experience and know-how with MMORPG live-operations. Sometimes it will be things players have asked for and sometimes it will be completely new things players haven’t thought of. JJ: We’re planning to constantly add new content to Black Desert. TG: Where do you see the game in one year? In five years? But most important to us is the ability to speak directly with our players in an authentic and transparent way. We’ve been seeing good results in other self-publishing regions and hope to improve the live-service quality for NA and EU servers as well. It allows us to have more control and responsibility over the service quality and the user experience through faster lead-time on fixes and content updates. JJ: We plan to continue bringing great content to Adventurers on PC, and self-publishing gives us new opportunities there. TG: How has the game's future changed now that Pearl Abyss has taken over publishing responsibilities from Kakao Games? Though the game is not cross-play between PC, console, and mobile, we are learning a lot from the players from different platforms and the feedback from all different angles is extremely helpful to make the game run better on multiple platforms.įor us, these constant updates are what Black Desert is all about: it’s not just a game, it is an always-evolving, living, breathing world that our players live in. Another big difference is that now the game is not only on PC but also runs on consoles and mobile platforms.
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